
Here is what I learned:
It’s fun to beat on the homeless.
It’s more fun if you’re drunk.
The only thing better than a burning meth head is two burning meth heads.
The cake is a lie…….um, no wrong game.
The only way I can describe Condemned 2 is first person brawler. While firearms do play a larger role on certain levels (upon completion you can play through the game a second time as a shooter with unlimited ammo) the true hook lies in good old fashioned melee. Weapons are plentiful in the form of a 2x4 with nails, rebar, pipes, even a foosball stick or prosthetic arm. Pretty much anything you can use as a weapon is. Granted there is not as much flexibility as Dead Rising, and I found myself missing the rebar with concrete from the first game, but there are more than enough blunt instruments of destruction laying around. New additions to the combat system are chain attacks which if executed properly can bring on a world of hurt, and environmental kills that allow you to use your surroundings on a dazed opponent.
The AI seems smarter this time around. They will attack from a distance if possible either shooting if armed, or throwing bricks, pool balls or whatever they can get their hands on. They will hide and jump out or sneak up on you from behind when you least expect it. Your flashlight is your best friend and worst enemy as it reveals your foes while telegraphing your position. It is possible to sneak through levels, but why would you want to?
Forensic investigations play a larger role in Bloodshot, and the familiar tools are back. I didn’t find much use for the GPS, but the UV light, camera and spectrometer are used fairly often and in satisfying ways. The investigations are less linear and take more thought than in the first game and it’s easy to miss something or respond incorrectly leading to a less than perfect investigation score.
Each level grades you at the end based on investigation, timed responses, emitters destroyed and antennas (news reports) found awarding you with a bronze, silver or gold badge. Trust me, you want the gold as this means the best upgrades granted. Upgrades come in the form of taser shots, bullet damage, stealth ability, kick combos, health effectiveness etc. The game also keeps a record of successful combos and extends your chain attack meter as milestones are reached.
Graphically Bloodshot doesn’t disappoint, though there were some levels that were eye straining headache inducing nightmares. There is a lot of detail in this game and the character models are great and move well. Ethan looks like he’s about to start suffering from DTs at any time.
The control is much more fluid, and at first I thought the game was easier than its predecessor, it’s not. It is more reactive and in the long run a more satisfying experience than the first game. (which was no slouch – seriously, play the first)
I did spend some time in Condemned Fight Club where you get to dictate which and how many enemies to fight as well as weapon selection. It’s a good way to hone combat skills and chase after some of the more elusive achievements if you are playing the game on an Xbox 360.
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