Here is what I learned:
It’s fun to beat on the homeless.
It’s more fun if you’re drunk.
The only thing better than a burning meth head is two burning meth heads.
The cake is a lie…….um, no wrong game.
The AI seems smarter this time around. They will attack from a distance if possible either shooting if armed, or throwing bricks, pool balls or whatever they can get their hands on. They will hide and jump out or sneak up on you from behind when you least expect it. Your flashlight is your best friend and worst enemy as it reveals your foes while telegraphing your position. It is possible to sneak through levels, but why would you want to?
Each level grades you at the end based on investigation, timed responses, emitters destroyed and antennas (news reports) found awarding you with a bronze, silver or gold badge. Trust me, you want the gold as this means the best upgrades granted. Upgrades come in the form of taser shots, bullet damage, stealth ability, kick combos, health effectiveness etc. The game also keeps a record of successful combos and extends your chain attack meter as milestones are reached.
Graphically Bloodshot doesn’t disappoint, though there were some levels that were eye straining headache inducing nightmares. There is a lot of detail in this game and the character models are great and move well. Ethan looks like he’s about to start suffering from DTs at any time.
The control is much more fluid, and at first I thought the game was easier than its predecessor, it’s not. It is more reactive and in the long run a more satisfying experience than the first game. (which was no slouch – seriously, play the first)
Condemned 2: Bloodshot is Published by Sega and was developed by Monolith Productions. It carries a mature rating for violence and language, alcohol, drugs and gore. It is available for the Xbox 360 and the Playstation 3